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FLASHFXP 5.4.0 (Build 3970) - How to UPDATE OpenSLL Shared Libraries

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01-05-2020, 02:16 PM #1
Junior Member


Location: Massalia
FLASHFXP 5.4.0 (Build 3970) - How to UPDATE OpenSLL Shared Libraries
Hi,
since the development of this software is stopped unfortunately no more updates are available but we can at least update the OpenSLL DLL libraries.
  1. Go to https://slproweb.com/products/Win32OpenSSL.html (alternate links: https://wiki.openssl.org/index.php/Binaries)
  2. Download the last versions of 1.0.x & 1.1.x, like currently the EXE files: “Win32 OpenSSL v1.0.2u” & “Win32 OpenSSL v1.1.0L”
  3. Install these 2 EXE files in two different folders like “C:OpenSSL1.0.2u-Win32” & “C:OpenSSL1.1.0l-Win32”
  4. Search into these folders created, the next DLL:
    • In: “C:OpenSSL1.0.2u-Win32”:
      • libeay32.dll
      • ssleay32.dll
    • In: “C:OpenSSL1.1.0l-Win32”
      • libcrypto-1_1.dll
      • libssl-1_1.dll
  5. Copy these files to replace the 4 DLL files in: “C:Program Files (x86)FlashFXP 5”
  6. Launch FlashFXP now you’ll see in “Remote browser” windows (bottom right): “Winsock 2.2 -- OpenSSL 1.1.0l 10 Sep 2019”

Enjoy!
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Now that I have a bit more knowledge about the WINPI I thought it might be a good time to try creating programs that can access the internet and all that fun stuff. I found a few online tutorials but I am having a bit of trouble..
One thing all the tutorials(Or nearly all of them, sometimes the tutorials use code so different I thought I had looked up the wrong language) have in common is that they require you to manually link the WinSock library. After searching through the files in the program directory of my IDE (Codeblocks) only to not find it, I tried to Google it, but I have no idea which one to download, do I link the 2.2, 2.0, 1.1, Xceed, Coalesys? Or does it even matter all that much?
Another thing I noticed is that some tutorials used _beginthreadex() to create a thread which then handled all of commands dealing with sockets, while others just had the socket work done inside of either a WINAPI WinMain or a normal main. What is the difference between the two? I had thought that windows automatically handled everything concerning process threads.
Last question: Anyone know of a more up to date WinSock tutorial? The ones I found recommend I use WinSock 1.1 which from that I gather is quite old. Or maybe just show me which tutorial teaches the normal way of doing WinSock(Compared to say, the tutorials which overly complicate the program)?